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= Replace SDL 2 with sdl2-compat using SDL 3 = | = Replace SDL 2 with sdl2-compat using SDL 3 = | ||
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== Current status == | == Current status == | ||
[[Category: | [[Category:ChangeReadyforFesco]] | ||
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ON_QA -> change is fully code complete | ON_QA -> change is fully code complete | ||
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* [Announced] | * [https://lists.fedoraproject.org/archives/list/devel-announce@lists.fedoraproject.org/thread/RITSN3NDUESKAVMOO4GBW6ZKANCVWJZ6/ Announced] | ||
* [ | * [https://discussion.fedoraproject.org/t/f42-change-proposal-replace-sdl-2-with-sdl2-compat-using-sdl-3-self-contained/138987 Discussion thread] | ||
* FESCo issue: | * FESCo issue: [https://pagure.io/fesco/issue/3301 #3301] | ||
* Tracker bug: <will be assigned by the Wrangler> | * Tracker bug: <will be assigned by the Wrangler> | ||
* Release notes tracker: <will be assigned by the Wrangler> | * Release notes tracker: <will be assigned by the Wrangler> | ||
== Detailed Description == | == Detailed Description == | ||
SDL 2 feature development ended some time ago with efforts being focused on SDL 3. However, many older games still use SDL 2 and cannot change to SDL 3. In order to continue to support SDL 2 games in the modern world, let's replace SDL 2 with sdl2-compat, which uses SDL 3. | SDL 2 feature development ended some time ago with efforts being focused on SDL 3. However, many older games still use SDL 2 and cannot change to SDL 3. In order to continue to support SDL 2 games in the modern world, let's replace SDL 2 with sdl2-compat, which uses SDL 3. This also has the effect of moving SDL 1.2 games to SDL3 through sdl12-compat running on sdl2-compat. | ||
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== Benefit to Fedora == | == Benefit to Fedora == | ||
Switching SDL 2 powered games to use <code>sdl2-compat</code> ensures that SDL-based applications continue to use the actively developed codebase. | Switching SDL 2 powered games to use <code>sdl2-compat</code> ensures that SDL-based applications continue to use the actively developed codebase. This also has the effect of SDL 1.2 powered games that use <code>sdl12-compat</code> to run on SDL3 as well through the fully supported path of <code>sdl12-compat</code> running on <code>sdl2-compat</code> running on SDL3. | ||
== Scope == | == Scope == | ||
* Proposal owners: | * Proposal owners: | ||
** Package [https://github.com/libsdl-org/sdl2-compat libsdl2-compat] ([https://bugzilla.redhat.com/ | ** Package [https://github.com/libsdl-org/sdl2-compat libsdl2-compat] (native: [https://bugzilla.redhat.com/2316576 RH#2316576], mingw: [https://bugzilla.redhat.com/2330101 RH#2330101]) | ||
** Retire {{package|SDL2}} completely | ** Retire {{package|SDL2}} and {{package|mingw-SDL2}} completely | ||
* Other developers: <!-- REQUIRED FOR SYSTEM WIDE CHANGES --> | * Other developers: <!-- REQUIRED FOR SYSTEM WIDE CHANGES --> | ||
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== How To Test == | == How To Test == | ||
The testing steps are simple: | |||
0. Enable the [https://copr.fedorainfracloud.org/coprs/ngompa/SDL2onSDL3/ <code>SDL2onSDL3</code> COPR]: <code>dnf copr enable ngompa/SDL2onSDL3</code> | |||
1. Swap <code>SDL2</code> for <code>sdl2-compat</code>: <code>dnf swap SDL2 sdl2-compat</code> | |||
2. Run something that uses SDL 2 like {{package|supertuxkart}} and see that it works. | |||
2. | |||
1. | 3. Run something that uses SDL 1.2 like {{package|icebreaker}} and see that it works. | ||
Issues should be reported upstream for the fastest response: https://github.com/libsdl-org/sdl2-compat/issues | |||
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<!-- If you cannot complete your feature by the final development freeze, what is the backup plan? This might be as simple as "Revert the shipped configuration". Or it might not (e.g. rebuilding a number of dependent packages). If you feature is not completed in time we want to assure others that other parts of Fedora will not be in jeopardy. --> | <!-- If you cannot complete your feature by the final development freeze, what is the backup plan? This might be as simple as "Revert the shipped configuration". Or it might not (e.g. rebuilding a number of dependent packages). If you feature is not completed in time we want to assure others that other parts of Fedora will not be in jeopardy. --> | ||
* Contingency mechanism: | * Contingency mechanism: Revert back to shipping SDL2 / mingw-SDL2 packages | ||
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* Contingency deadline: | * Contingency deadline: Final Freeze | ||
<!-- Does finishing this feature block the release, or can we ship with the feature in incomplete state? --> | <!-- Does finishing this feature block the release, or can we ship with the feature in incomplete state? --> | ||
* Blocks release? N/A (not a System Wide Change) | * Blocks release? N/A (not a System Wide Change) | ||
== Documentation == | == Documentation == | ||
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Release Notes are not required for initial draft of the Change Proposal but has to be completed by the Change Freeze. | Release Notes are not required for initial draft of the Change Proposal but has to be completed by the Change Freeze. | ||
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Applications that use SDL 2 will now transparently use SDL 3 through the <code>sdl2-compat</code> package. This makes it so applications that historically used SDL 2 now use SDL 3. |
Latest revision as of 20:51, 16 December 2024
Replace SDL 2 with sdl2-compat using SDL 3
Summary
This Change proposes to replace SDL 2 with sdl2-compat, which uses SDL 3.
Owner
- Name: Neal Gompa
- Email: ngompa13@gmail.com
Current status
- Targeted release: Fedora Linux 42
- Last updated: 2024-12-16
- Announced
- Discussion thread
- FESCo issue: #3301
- Tracker bug: <will be assigned by the Wrangler>
- Release notes tracker: <will be assigned by the Wrangler>
Detailed Description
SDL 2 feature development ended some time ago with efforts being focused on SDL 3. However, many older games still use SDL 2 and cannot change to SDL 3. In order to continue to support SDL 2 games in the modern world, let's replace SDL 2 with sdl2-compat, which uses SDL 3. This also has the effect of moving SDL 1.2 games to SDL3 through sdl12-compat running on sdl2-compat.
Feedback
Benefit to Fedora
Switching SDL 2 powered games to use sdl2-compat
ensures that SDL-based applications continue to use the actively developed codebase. This also has the effect of SDL 1.2 powered games that use sdl12-compat
to run on SDL3 as well through the fully supported path of sdl12-compat
running on sdl2-compat
running on SDL3.
Scope
- Proposal owners:
- Package libsdl2-compat (native: RH#2316576, mingw: RH#2330101)
- Retire
SDL2
andmingw-SDL2
completely
- Other developers:
- Release engineering: #12485
- Policies and guidelines: N/A (not needed for this Change)
- Trademark approval: N/A (not needed for this Change)
- Alignment with the Fedora Strategy: N/A (not needed for this Change)
Upgrade/compatibility impact
The SDL2
package would be transparently upgraded to libsdl2-compat
package and games using it should just transparently start using SDL 3.0.
How To Test
The testing steps are simple:
0. Enable the SDL2onSDL3
COPR: dnf copr enable ngompa/SDL2onSDL3
1. Swap SDL2
for sdl2-compat
: dnf swap SDL2 sdl2-compat
2. Run something that uses SDL 2 like supertuxkart
and see that it works.
3. Run something that uses SDL 1.2 like icebreaker
and see that it works.
Issues should be reported upstream for the fastest response: https://github.com/libsdl-org/sdl2-compat/issues
User Experience
There shouldn't be a noticeable user impact, other than possibly a smoother experience because applications are using SDL 3.0.
Dependencies
Contingency Plan
- Contingency mechanism: Revert back to shipping SDL2 / mingw-SDL2 packages
- Contingency deadline: Final Freeze
- Blocks release? N/A (not a System Wide Change)
Documentation
N/A (not a System Wide Change)
Release Notes
Applications that use SDL 2 will now transparently use SDL 3 through the sdl2-compat
package. This makes it so applications that historically used SDL 2 now use SDL 3.