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# By left-clicking on an existing atom and moving the pointer away, you create a link.
# By left-clicking on an existing atom and moving the pointer away, you create a link.
# You can use the hand tool to move atoms around.
# You can use the hand tool to move atoms around.
# Once you've built a good looking molecule, use the blue star-shaped tool to change the view.
# Once you've built a good looking molecule, use the blue star-shaped tool to change and rotate the view.
# Use the Esc key to toggle full screen.
# Use the Esc key to toggle full screen.
# Quit avogadro.
# Quit avogadro.

Revision as of 22:23, 13 April 2010

Description

A basic rendering check using the avogadro molecular editor. You must be using a card supported by the Radeon video driver.


How to test

  1. Ensure the 'nomodeset' kernel parameter is not enabled in your bootloader configuration (unless you need it for basic X operation to suceed)
  2. Ensure that
    glxinfo | grep 'OpenGL renderer'
    does not return
    OpenGL renderer string: Software Rasterizer
  3. Install the avogadro package: yum -y install avogadro
  4. Launch avogadro from a terminal
  5. Click on "Tool Settings..." in the toolbar to display the left-hand pane.
  6. Now, add some atoms to build a molecule. You can change the atom type with the Element and Bond Order drop downs on the left.
  7. By left-clicking on an existing atom and moving the pointer away, you create a link.
  8. You can use the hand tool to move atoms around.
  9. Once you've built a good looking molecule, use the blue star-shaped tool to change and rotate the view.
  10. Use the Esc key to toggle full screen.
  11. Quit avogadro.

Expected Results

  1. no crash.
  2. no obvious misrendering (flickering, surfaces that come and go...)