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== jack2 ==
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Fedora 14 moves from <code>jack</code> to <code>jack2</code>, formerly called <code>jackdmp</code>.  <code>jack2</code> offers many improvements over previous versions available in Fedora.  Current <code>jack</code>-capable programs can take advantage of these improvements without modification.


* <code>jack2</code> takes advantage of multi-processor or multi-core systems.  The result is fewer audio glitches when more than one <code>jack</code>-enabled program is run.
* You can now modify connections without interrupting the audio stream.  This means that you do not need to stop recording or playback in order to change how your programs connect to each other.
* "Asynchronous" activation prevents audible audio glitches.  If a program does not provide a sample in time, <code>jack2</code> automatically repeats the previous sample.  The old <code>jack</code> server would have produced an audible glitch, but with <code>jack2</code>, you may not even hear the missing sample.
* You can use <code>jack2</code> and <code>PulseAudio</code> on the same computer.  When the <code>jack</code> server starts, it automatically takes control of your audio hardware from <code>PulseAudio</code>.  When the <code>jack</code> server stops, it automatically returns control of your audio hardware to <code>PulseAudio</code>.  There is no longer a benefit to removing <code>PulseAudio</code>.


The move to <code>jack2</code> is another example of the behind-the-scenes improvements that are a part of Fedora 14.


== Musicians' Guide ==
Created as a Fedora Summer Coding project, the Fedora ''Musicians' Guide'' is released for the first time with Fedora 14.  The ''Musicians' Guide'' shows you how to use several popular audio and music applications available in Fedora, and it explains some basic concepts you need to know when using audio software on any computer.
Each application has a tutorial, designed to show a typical use of the application by creating an actual musical project.  In the '''Ardour''' tutorial, for example, you learn how to mix and master a recording of a real song.  In the '''Qtractor''' tutorial, you learn how to create a MIDI-based accompaniment for a recording of a Beethoven piano sonata.
More advanced users - especially programmers who wish to create music - will appreciate the detailed coverage of '''SuperCollider''', a programming language designed for audio synthesis.  The tutorial shows you how to create a piece of music, from inspiration to completion.  There is also a section explaining the syntax and usage of many language features, designed to be used as an introduction to '''SuperCollider''', and as a reference while you program.  Combined with the extensive documentation available from the developers, the ''Musicians' Guide'' chapter help to make '''SuperCollider''' on Fedora easier than ever!
Highly-trained musicians, and those still in training, will want to use the ear-training application '''Solfege'''.  '''Solfege''' offers a wide variety of exercises, from hearing and singing intervals and chords, to taking dictation of a series of chords, or even detecting a tuning discrepancy between pitches.  Whether you want to build your aural skills for the first time or just want help in maintaining them, '''Solfege''' can help you.
== Qsynth ==
'''Qsynth''' is a graphical front-end for the <code>FluidSynth</code> software-based MIDI synthesizer.  '''Qsynth''' lets you take advantage of the full capabilities of <code>FluidSynth</code> more easily.  You can change all aspects of a <code>FluidSynth</code> setup, and even run multiple instances of the <code>FluidSynth</code> synthesizer, from within one '''Qsynth''' window.
'''Qsynth''' is explained in Chapter 10, "FluidSynth" of the new ''Musicians' Guide''.
== gtick ==
New to Fedora14, '''gtick''' is a metronome application supporting different meters and speeds up to 1000 bpm.  Review the details at http://www.antcom.de/gtick/.


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Revision as of 20:09, 24 January 2011

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