Hans de Goede
I'm a computerscience teacher and security researcher at the "The Hague University". My skills are mostly C-programming, C-programming and packaging. My main Fedora interest is gaming. As such I'm a member of the Games SIG. I'm most active on the gaming front since that is the most fun :)
I'm a crazy guy who likes porting/improving games and then testing and then coding again more then just playing (although I sometimes enjoy just playing) as such.
Email: [[MailTo(j.w.r.degoede AT SPAMFREE hhs DOT nl)]
Upstream projects I'm involved in
- Worminator - http://sf.net/projects/worminator
- Glide3 - http://sf.net/projects/glide
- LM-Sensors - http://www.lm-sensors.org/
- Kernel - I've written and maintain several hwmon drivers (abituguru, abituguru3, f71882, fschmd)
Packages I (co)maintain
Lots and lots of packages, there used to be a list here but keeping that up2date was a pain. Luckily we now have packagedb, so to see the list of 150+ packages I maintain go here: https://admin.fedoraproject.org/pkgdb/users/packages/jwrdegoede
Software (Games really) I plan on packaging
This list will keep me busy for a while so feel free to use it for inspiration if you're looking for some games to package yourself, if you do please contact me to avoid double work. This list has no particular order.
- Allegator games: http://sourceforge.net/projects/allegator/
- Mango Quest: http://sourceforge.net/projects/mangoquest/
The following I should package one day as they enhance packages already packaged by me
- psiconv - http://software.frodo.looijaard.name/psiconv/ - For gnumeric psion import/export
Misc
Many games are inspired by / use game mechanisms pioneered in other games. In case you wonder about if its Legally ok to be inspired / use game mechanisms from other games see: http://www.copyright.gov/fls/fl108.html . Also keep in mind that many commercial games are essential remakes of older games with better graphics, luckily game mechanics cannot be copyrighted (IANAL).