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| (1.) Topics marked as "optional" will be completed as time permits, during project weeks 9, 10, and 11. See the proposed schedule for details.
| | == Linux Audio Basics == |
| | * [[User:Crantila/FSC/Sound_Cards|Sound Cards and Digital Audio]] |
| | * [[User:Crantila/FSC/Sound_Servers|Understanding Sound Servers]] |
| | * [[User:Crantila/FSC/CCRMA/Everything|Planet CCRMA at Home]] |
| | * [[User:Crantila/FSC/Real Time|Real-Time and Low Latency]] |
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| (2.) Where possible, I will avoid replication of material by referring to existing Fedora Project documentation.
| | == Audio and Music Software == |
| === System Tasks === | | * Simple Recording |
| * Understanding Sound Cards | | ** [[User:Crantila/FSC/Recording/Audacity|Audacity]] |
| ** What Is a "Sound Card?" | | * [[User:Crantila/FSC/Recording/DAW_Common_Elements|Digital Audio Workstations]] |
| ** How Do I Find Information about my audio interface? (optional) | | ** [[User:Crantila/FSC/Recording/Ardour|Ardour]] |
| ** How Do I Find Information about my MIDI interface? (optional)
| | ** [[User:Crantila/FSC/Sequencers/Qtractor|Qtractor]] |
| ** How Do I Know Which Input/Output Port to Use?
| | ** [[User:Crantila/FSC/Sequencers/Rosegarden|Rosegarden]] |
| * Understanding Sound Servers
| | * Synthesizers |
| ** What a Sound Server Is
| | ** [[User:Crantila/FSC/Synthesizers/FluidSynth|FluidSynth and Qsynth]] |
| ** Advanced Linux Sound Architecture (ALSA)
| | ** [[User:Crantila/FSC/Synthesizers/SuperCollider/Main|SuperCollider]] |
| *** What ALSA Is, and Why It Exists
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| ** [[User:Crantila/FSC/SoundServers/Pulse|PulseAudio]] | |
| *** What PulseAudio Is, and Why It Exists
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| *** Knowing When to Use PulseAudio
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| *** How to Disable PulseAudio
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| *** How to Remove PulseAudio
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| ** [[User:Crantila/FSC/SoundServers/JACK|JACK Audio Connection Kit]] | |
| *** What JACK Is, and Why It Exists
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| *** Knowing When to Use JACK
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| *** How to Setup Your System for JACK (will refer to kernel section, later)
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| *** Controlling JACK with QjackCtl
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| ** Phonon
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| *** What Phonon Is, and Why It Exists
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| *** Knowing When to Use Phonon
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| * Planet CCRMA at Home
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| ** What Planet CCRMA Is, and Why It Exists
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| ** Knowing Whether You Should Use Planet CCRMA (including risks & benefits of third-party repositories)
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| ** [[User:Crantila/FSC/CCRMA/Repositories|Using Planet CCRMA Software]] | |
| * Optimizing the Linux Kernel for Audio Applications (optional, but highly desired - at least CCRMA)
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| ** What Is a Realtime Kernel? (including "What is processor scheduling?")
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| ** Using a Pre-built Realtime Kernel from Planet CCRMA (including "Planet CCRMA's kernels may be older than Fedora's")
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| ** Building Your Own Audio-Optimized Kernel (of course, with appropriate disclaimers)
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| ** Other Possible Optimizations (this will primarily be the removal of unused device drivers)
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| | |
| === Audio Tasks ===
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| * Recording
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| ** Knowing Whether to Use Audacity or Ardour
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| ** Audacity
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| *** Requirements and Installation
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| *** Configuration
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| *** Recording a Session
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| *** Saving and Exporting
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| *** Using Simple Effects
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| ** Ardour
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| *** Requirements and Installation
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| *** Configuration
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| *** Recording a Session
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| *** Saving and Exporting
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| *** Something Complex
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| *** Something else Complex
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| * Synthesizers and Sequencers | |
| ** SuperCollider | |
| *** What Is SuperCollider?
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| *** The Different Parts of SC
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| *** Requirements and Installation
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| *** Using GEdit to write and run code/programs/music
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| *** Composing with SuperCollider (Method 1)
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| *** Composing with SuperCollider (Method 2) (N.B. these 'methods' are intended to help users learn compositional strategies... the software is not particularly inviting)
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| *** Exporting Sound Files
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| ** FluidSynth
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| *** What Is FluidSynth?
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| *** About SoundFonts?
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| *** Requirements and Installation
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| *** Configuration | |
| *** QSynth: Introduction and Installation
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| *** Using JACK with FluidSynth
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| *** Redirecting Output for Recording
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| ** Qtractor & Rosegarden: These will be in separate sections, but I'll need to learn the programs better before deciding what to do.
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| * Typesetting | | * Typesetting |
| ** LilyPond | | ** [[User:Crantila/FSC/Typesetting/LilyPond|LilyPond]] |
| *** What LilyPond Is
| | ** [[User:Crantila/FSC/Typesetting/Frescobaldi|Frescobaldi]] |
| *** How LilyPond Works (and "LP is best used with other programs to help it")
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| *** Installation (and Configuration, if Required)
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| *** A Brief Introduction to LilyPond Syntax
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| **** Working on a Counterpoint Exercise (this is a simple score)
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| **** Working on a Piano Score (these can get quite complex; we'll focus on issues unique to piano music)
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| **** Working on an Large Ensemble Score (probably a work for orchestra; we'll focus on issues unique to large ensemble music)
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| ** Frescobaldi (N.B. this is a modified text editor for use specifically with LilyPond files)
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| *** What Frescobaldi Is, and How It Can Help
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| *** Installation and Configuration | |
| *** The Basic Features of Frescobaldi
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| *** The Advanced Features of Frescobaldi
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| * Aural Skills Training | | * Aural Skills Training |
| ** GNU Solfege | | ** [[User:Crantila/FSC/Solfege|GNU Solfege]] |
| *** I haven't used this in years, and it has changed quite a lot. I'll have to re-learn the software, then decide what to do.
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| * Webcasting (highly optional - would make a great addition)
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| ** Darkice or Darksnow
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| ** Icecast Server
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| ** If I end up covering these applications, tutorial topics can be decided later.
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| <!--
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| == Proposed Applications ==
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| * Sound Servers (Covered in varying detail, as required):
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| ** <code>ALSA</code>, because you can't escape it
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| ** <code>PulseAudio</code>, because it's difficult to escape
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| ** <code>JACK</code>, because you can't escape it (if you're using audiophile software)
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| ** <code>Phonon</code>, because KDE users wonder about it
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| * Recording:
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| ** '''Audacity''', because it's well-known, relatively simple, and doesn't 'require' advanced configuration
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| ** '''Ardour''', because it's similar to a well-known commercial DAW, and should be used with advanced configuration
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| * Synthesizers and Sequencers:
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| ** <code>SuperCollider</code>, because it's text-based, it gives a reason to introduce <code>Planet CCRMA</code>, it's full of features but relatively simple, and I know it better than <code>Csound</code>
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| ** <code>FluidSynth</code> with '''QSynth''', because it's graphical, works with <code>JACK</code> and other programs, and '''Rosegarden''' more or less needs it
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| ** '''Qtractor''', because it is an upcoming "major player" for MIDI and audio together
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| ** '''Rosegardn''', because it is the current "major player" for MIDI
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| * Typesetting:
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| ** <code>LilyPond</code>, because it's the gold standard for typesetting in Linux
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| ** '''Frescobaldi''', because it increases productivity with <code>LilyPond</code> by quite a lot
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| * Training:
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| ** '''GNU Solfege''', because it's the only FOSS program of its kind (I think?)
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| * Webcasting:
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| ** '''Darkice''' or '''Darksnow'''
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| ** <code>Icecast</code> server
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| == What Testing May Need to Be Done ==
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| *test on i686, x64 (I can do this)
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| *test in KDE, GNOME, and XFCE (I can do this)
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| *test in VirtualBox virtual machines (I shouldn't bother with this - volunteers can do it)
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| *test with single and multiple sound cards (I can do this)
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| *test with USB and FireWire sound cards (I can do only USB)
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| *test efficacy with "computer experts" and "non-experts" (I can't do this)
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| -->
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