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Revision as of 21:39, 10 July 2009

Fedora 12's artwork process is going to work a little differently than our artwork process has worked in the past. Rather than having multiple theme concepts competing with one another and dividing artists' time and energies, we're going to try having one theme concept (inspired by the release codename) that everyone works together on. We're hoping to produce higher-quality artwork in a more timely manner this way.

The Timeline

Key Milestones

The Concept

Mock-ups

Beta Mockups

Gallery

Download RPM to Try

Standard

Brushes Used to Create

Credits

Release Candidate Work